Approximate 4-5 month push from the expected January window to the May 12 public launch.
This is based on public-source facts plus market research from multiple sources. If a stronger alternative report exists, the numbers should move with the data.
14 public entries. 13 updates after launch. Ten hit before the Nov 21 stop, then the record goes quiet for a 203-day gap. The next visibly bigger public update lands after the mid-June ThriveWare turn.
May 23-Nov 21, 2025: visible public work continues through November, then stops cold.
Nov 21, 2025-Jun 12, 2026: roughly half of the 14-month public window is quiet.
Local ThriveWare context appears Jun 18. Four days later, the biggest visible public update lands.
Most public notes read as bug fixes, performance work, UI changes, or minor listing work. Real work, but not steady growth-app expansion.
Only the Jun 22, 2026 listing clearly reads bigger: AI features, announcements, free trial, stability, and UI.
A 20-update target stays inside the 15-30 expected range for 14 months. The public record lands 7 short, about 35% under that target. The 203-day public silence is the part that makes it look worse.
Honest read: July and September are the visible public bursts. The App Store record does not show steady growth-mode work; it shows a November stop, a 203-day silence, and one larger post-gap release.
A clean market read separates build, maintenance, and update work. These are benchmark ranges, not actual spend records.
The useful price story is not just the final $215 number. The price concern was raised before launch, then the lower price still did not solve the product-depth issue.
Nate's infield membership included team calendars, 5-Tool Training, College Fit List, and recruiting-system pieces.
Platform context: same Thinkific-style system Greg used for baseball/recruiting work, not the same Gold Glove product.
Current public pricing is $19.99/month or $214.99/year, rounded here to $20/month or $215/year.
That is about $57-82 less than a $297 Gold Glove year, depending on monthly versus yearly comparison.
Concept notes say the app was marketed around $500 with no discount, before the product had proven depth.
The concern was on the table while launch timing and team-tool expectations kept moving.
The public App Store listing now shows $19.99/month and $214.99/year.
The lower price does not erase the smaller feature set, team-tool gap, or flexibility issue.
- App first, team tools immediately after.
- Very doable features people wanted, similar in spirit to Nate's Shot Clock app.
- Back then: roughly $20k-$30k to build; smaller features about half now.
- Pricing was still unresolved.
- Detailed concepts and competitor-tool ideas were already visible.
- Some concepts could be standalone high-value businesses if built right.
- May 12 public launch instead of the expected January window.
- Timelines moved and team tools still did not have a real plan.
- Wireframes and full design concepts were on the table.
- Team and camp tools did not compete with the current app.
- Ideas matched Trosky-style programs that already worked.
- Another year was effectively lost.
- The expectation was still a team-tool solution that made sense for everyone.
- Keep the point tight: the promise kept moving.
- The concept shifted from delayed to not being built.
- That is the core product-promise issue.
Apple
App Store
Release Proof: 14 public entries plus $19.99/month and $214.99/year pricing.
Cadence Context: top apps commonly release one to four updates per month.
Clutch
Avg $90k
Benchmark: reviewed mobile app projects average around $90k, with buckets reaching six figures.
GoodFirms
15%-25%
Benchmark: maintenance/support can run 15%-25% of original build cost.
Upwork
$160-$4.5k/mo
Maintenance context: post-launch work can run $160-$4.5k per month.
AWS
$100-$1k/mo
Operating context: cloud pricing is pay-as-you-go support, not fixed proof of spend.
Maintenance context: operating and maintenance cost as a share of original build cost.
McKinsey
20%-30%
Velocity context: better tooling can reduce build and update cost and improve iteration speed.
PTB
Concept
Concept Context: timeline narrative, Nate's Gold Glove comparison framing, and product-value notes.